There and back again: What can we expect from the new Call of Duty World War II
War, war might change
Yes, it has been confirmed, after being a talked about gossip for a while, that the FPS series that is Call of Duty will be returning to its reimagining reimiganing what modern day warfare could look like as ActiVision confirms that the franchise will tackle on World War II for its next installment.
Now for the sake of newer gamers who might not know, Call of Duty originally started as an FPS that is inspired by the events of World War II, with the first 3 games set on the Allied campaigns by the American and European forces, it was until the 4th game, when Infinity Ward handled the development, that CoD tried answering the question, how would present day warfare look like, and kicked off the Modern Warfare series, which became the new template of the Call of Duty that many have come to know of.
Call of Duty: Neverchanging Warfare?
While ActiVision and its partner developers for the CoD franchise have seen many successes when it comes to sales, the general critique with Call of Duty, particularly the ones that came after Modern Warfare, is how it rehashes many of its moments and scenes over and over, such as the slow motion breaches, the “controversial” moment, calling down missiles from predator drones, the neverending wave of Middle-Eastern, Hispanic and Russian enemies, all of which might offer little to no impact on the game’s linear storyline. While Infinite Warfare did try to change things up by offering planetary explorations, outer space combat, mechs, and dogfights, it would’ve been something new if not for other games such as Titanfall and Mass Effect already doing the “new” things that Infinite Warfare has implemented. Still, it is not hard to like how CoD tackles with gameplay, churning out content after content post launch to keep people playing up until the next CoD installment comes out, an aspect that many AAA developers have mimicked which then led us to the existence of Season Passes and DLCs rather than the old school full expansions.
So what do we expect to be new?
Although many are generally excited on CoD’s “back to basics” approach with their return to the WWII theater, there is the looming trouble that ActiVision might end up just rehashing what was good about the old CoD games, albeit with Sledgehammer, the developer that was able to spice things up and introduced many new things to Advanced Warfare, perhaps we can expect a lot of fresh things from the next Call of Duty installment.
The non-linear approach or introduction of side objectives could be expanded on CoD: WWII, making the game feel a little open-world-ish when it comes to how you approach your main missions, which in turn could create more non-DLC content.
Since the first CoD games that are set in WWII focused more on the Western campaigns by the Allied forces, the upcoming CoD:WWII might just push what World at War has started, and give us more of the Asia-Pacific Allied Campaigns, one that involved locations such as the Philippines, Thailand and even China, in addition to the Empire of Japan. This would, in turn, help complement the events of the first 3 CoD games, and might even act as a “continuation” of the events in the first 3 games.
Call of Duty: World War II will be developed by Sledgehammer Games, which developed Advanced Warfare and co-developed Modern Warfare 3, more detailed info will for the game is set to be revealed by ActiVision through a live streamed event this coming April 26, 2017.