New report suggests that a slot to Blizzard’s Overwatch League could cost up to USD 15 Million
Being good enough is useless if you’re not rich enough it seems.
Blizzard’s plans to conduct their very own official Overwatch tournament, the Overwatch League could prove to be a very costly affair as a report from Sports Business Daily suggests that in order for teams or organizations to qualify or secure the tournament’s very limited slots, which is 1 per participating city, they would need to prepare a buy-in value of USD 2 Million to USD 5 Million, in order to acquire a franchise, with the Los Angeles, CA slot reportedly to value around USD 15 Million.
But why so costly? Digging deeper into the deal, acquiring a franchise, and notice how it uses the term “franchise”, would grant an organization permanent participation to the Overwatch League and, as discussed by Nate Nanzer during his talk in South Korea, will entitle franchise owners and players to profit-sharing benefits which include sales from tickets, merchandise, broadcasting rights and Esports related items, with in-game items also being considered.
While it may look beneficial in the long run, many are still skeptical regarding Blizzard’s approach stating that, even if it surpassed the 20 million player mark and is now garnering tens of thousands of viewers online through different livestreams, Overwatch is still yet to prove itself as an Esport and is still a dwarf when compared to giants such as Dota 2, League of Legends, and even its fellow shooter, Counter-Strike: Global Offensive.