Savior aims to be the first video game from politically torn Cuba.
The change in atmosphere in one of the world’s politically torn countries brings about its first video game title.
A video game development team is hoping to put Cuba on the map as they are working on what is possibly the first game title to come out from the country called “Savior”.
A 2D platformer inspired by 16-bit video game generation of the 90s, Savior is set on a world inside a crumbling video game with surreal artwork of “ghostly ruins” and “unreal scenery” inspired by comic book and stained glass themes. The game promises a unique world and a complex story experience, with characters seemingly inspired by religious deities and Lovecraftian horror.
While being developed in Cuba, Savior is receiving funds from IndieGoGo backers through a US-based campaign due to Cuba’s very limited and closely monitored internet connection. The development team plans to make the game see the light of day next year with a playable demo already set for launch in February, and a demo event on March.
Savior is slated for the PC and Mac platforms and interested backers can just head on to the game’s IndieGoGo page to pledge their support. As of this article’s writing, 37% or about USD 3,700 of the game’s USD 10,000 funding goal has already been pledged by 21 backers.