LiquidSky’s Cloud Computing Platform wants you to play AAA PC Games on your Mobile Device
It’s like OnLive, only this time they’re saying that it’s better than OnLive.
New York based cloud computing, or to be more exact, cloud gaming service provider LiquidSky plans to turn the concept of “Cloud Gaming” up a notch as it promises to let you play AAA PC titles without spending too much on high performance hardware.
As to pursue this concept, LiquidSky stated that they have recently secured USD 4 Million in additional funds, to push on with their Desktop-as-a-Service cloud gaming platform whose concept relies on running your favorite game titles via LiquidSky’s servers while you control and stream them using any modest PC or Mobile device connected to the Internet.
While greatly compared to OnLive, one of the early companies that worked to make cloud gaming a reality until its shutdown back in April 2015, LiquidSky states that they have gone further and is able to handle OnLive’s previous issues such as the high costs of running Cloud Gaming services and as well as other issues like latency concerns, while at the same time expanding the scope of supported game titles as they tap into integration with digital distribution services such as Steam and Origin.
LiquidSky’s services would obviously with a price and different subscription offers are now being slated, with a starting price of USD 0.50 for every hour of gameplay, aside from pay-as-you-go, other monthly-based subscriptions will also be avaible with denominations include a USD 15 per month plan, which grants you 5ooGB of cloud storage and 80 hours of gameplay, and a USD 40 per month plan which offers 1TB of cloud storage and unlimited gameplay hours. Take note that the monthly subscription cost may not include the game titles as you still have to buy them from Digital Distribution Platforms supported by LiquidSky.
You can check out LiquidSky’s cloud gaming services by signing up for their beta tests through the official website, LiquidSky.TV.