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TI6 Main Event – Digital Chaos take Evil Geniuses down, will head to the Grand Finals!

TI6 Main Event – Digital Chaos take Evil Geniuses down, will head to the Grand Finals!

by Sonson LedesmaAugust 14, 2016
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NA takes on NA on the lower bracket, all according to keikaku.

Game 1

Digital Chaos Evil Geniuses
RazorResolut1on Queen of PainSumaiL
Miranaw33 LunaFear
TidehunterMoo Faceless VoidUniverse
Naga SirenMiSeRy KunkkaZai
OracleSaksa Shadow DemonPPD

The final day of TI6 kicks off with NA Dota at its finest as rising powerhouse Digital Chaos takes on defending champions Evil Geniuses in a BO3 do-or- die series. During the first game, EG opts to go for a teamfight oriented draft with heavy emphasis on magical burst. Capping off EG’s draft with solid setups in the form of Universe’s phenomenal Faceless Void and an SD-Kunkka support combo, DC respond with their own counter intitiation tools in the form of Oracle, Tidehunter, and Naga. EG quickly found themselves in a dominant position partcularly at bottom, even finding themselves a first blood on Reso1ution’s Razor. Meanwhile, Suma1L heavily out-farming W33 on the middle lane. Despite this, DC slowly but surely clawed their way through the game through consistent farming and favorable skirmishes. While EG found their initiations, DC were quick to respond with their own defenses and retaliated with their own ganks. On the back of W33’s godlike playmaking on the Aghs Mirana, DC outmanuevered and overwhelmed EG over the course of multiple action packed teamfights, securing the first game.

Game 2 

Digital Chaos Evil Geniuses
Resolut1on SumaiL
w33 Fear
Faceless VoidMoo Universe
MiSeRy Zai
Saksa PPD

During game 2, EG goes for a heavyweight brawling draft with high armor buffs on the back of Suma1l’s Medusa and Fear’s trademark Sven. Meanwhile, the biggest surprise comes as DC goes for the first Jakiro pick of the tournament, handing it over to W33. Medusa immediately found herself zoned from her own middle lane as a result of the 4Head THD-Ogre Magi dual lane consistently roasting the snake with their DPS. Nevertheless, a couple of key kills put EG on the lead while Sven simultaneously starts racking up the gold lead even in a solo lane. DC’s lineup proves to be a formidable challenge though, as a few of Moo’s Chronosphere setups rapidly turned into kills with W33’s follow-up magical DPS. This even lead to an amazing full five man team wipe on the side of EG as a positioning error proved to be too costly. Despite this, DC seemed unable to much of the circumstances as EG’s heroes started hitting their crucial item timings. Soon it became DC on the backfoot as Sven started hitting back hard and simply annihilating anything he can get his hands on, turning the game into a game of kitefest with Reso1ution’s Slark trying his best to dish out whatever damage he can squeeze out. Eventually, DC became incapable of unloading the damage needed even with seemingly perfect combos. The EG deathball was simply too big to handle, forcing out a GG and ultimately the Game 3 for this series.

Game 3

Digital Chaos Evil Geniuses
Resolut1on SumaiL
w33 Fear
Moo Universe
KunkkaMiSeRy Zai
Shadow DemonSaksa PPD

In the third and final game of the series, DC opts for a skirmish based lineup with the relatively unorthodox Ursa pick with lockdown assistance from Beastmaster and, again, an SD Kunkka combo. Further, they again bring up Reso1ution’s Slark hoping to find the pickoffs they need to snowball out of. Meanwhile, EG finds their comfort supports Elder Titan and Dazzle while answering to DC’s draft with a rare Brewmaster pick in conjunction with the Tidehunter hoping to maintain control over these crucial teamfights. Ursa goes off on a strong early game, finding two solo kills on the Brewmaster and even threatening to turnaround a 3v1 gank. Despite this, the game remains problematic as EG starts systematically taking out towers with the Metamorphosis cooldowns. A crucial roshan fight during the 16 minute mark seems to go all in the way of EG yet a surprising move by an unchecked Beastmaster and Slark leads to DC getting a ranged rax from the top lane. EG seemed unable to capitalize on their heavy teamfight prowess as the need to respond to threats from different lanes kept arising. With the Slark wrecking havock on every isolated hero, EG are finding it increasingly difficult to take advantage of their ultimate cooldowns. Finally going for the five man push mid, EG marches down going for the throne as Moo races for the Mega creeps. At the end of the day, SDs illusions along with overall disciplined play from DC successfully hold an exposed throne, and taking advantage of a Brewmaster without buyback start their own march down mid. Despite the Divine Rapier pickup from Terrorblade, DC seal the deal as they take down tournament favorites. With one of the closest nailbiters, DC take Game 3 and with the nicest weather force their way through the grand finals.

 

 

 

 

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About The Author
Sonson Ledesma

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